1's and 0's

People often forget that the device in their hand or just under their fingerprints, is mostly comprised of two numbers. 1 and 0. On or off essentially. Combined into sequences, they form a binary code that can be translated into useful information.

For example

A = 01000001 

B = 01000010 

C = 01000011 

D = 01000100

Of course, the device in the palm of your hand is running its multitude of programs at staggering rates to make these binary codes palatable, for the program and quite obviously, the user. An oft told tale is that your iPhone is more powerful than the spacecrafts that took men to the moon.

Having been a tech head for a long time, I understand that in previous years, post processing of images has been around forever. Film photography often made use of mattes and masks through the development process as a way to manipulate the photograph, increasing or decreasing exposure (dodging and burning).

Which leads me back to the binary code. Digital photography and film is not dissimilar to that process, either at the source level (when taking the photograph) or the post level (Photoshop, Lightroom etc.). The vast array of instances to play with the image that is presented initially to the sensor can be staggering.

Obviously, at what levels make that image still palatable are debatable.

So I present, images of Iceland. Painted by a digital brush.

Justin Batchelor